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guro
scat
furry -rating:g

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  • ? mizumoto tadashi 1.4k

Copyright

  • ? kantai collection 511k

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  • ? abukuma (kancolle) 2.3k
  • ? admiral (kancolle) 38k
  • ? ↳ non-human admiral (kancolle) 2.8k
  • ? fubuki (kancolle) 11k
  • ? kirishima (kancolle) 4.6k
  • ? kitakami (kancolle) 6.3k
  • ? ooshio (kancolle) 1.3k
  • ? sendai (kancolle) 5.4k
  • ? suzukaze (kancolle) 1.8k

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  • ? bare shoulders 1.1M
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  • ? multiple girls 1.7M
  • ? neckerchief 198k
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  • ? school uniform 869k
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  • ? short sleeves 701k
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Information

  • ID: 1551228
  • Uploader: Ironbottom »
  • Date: over 11 years ago
  • Approver: Saladofstones »
  • Size: 205 KB .jpg (640x905) »
  • Source: famitsu.com/image/32386/mKhuD1fFuozym346D6qeN3Wcag16gRDp.jpg »
  • Rating: Sensitive
  • Score: 0
  • Favorites: 3
  • Status: Active

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admiral, fubuki, kitakami, sendai, kirishima, and 4 more (kantai collection) drawn by mizumoto_tadashi
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  • Comments
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    Along with the risk of getting hit too, of course.
    Ugh... Although that'd be a reward
    Yes ma'am!
    Representative
    Flagship
    Accumulates
    Destroyer Range: Short
    Night Battle
    That's all! Did everyone understand what I've discussed?
    Light Cruiser Range: Medium
    our opportunities to attack before entering night battle increase.
    Battleship Range: Long
    battleships don't carry torpedoes.
    Battleship Range: Long
    Yes, I'm not sleeping
    Consumption
    Screech
    Destroyer Range: Short
    Light Cruiser Sendai
    Even in a situation where we can't wipe out the enemy fleet during the first phase,
    Ammunition
    But in exchange for their strong firepower,
    A night battle idiot...
    Fatigue
    If there's a battleship included in the fleet composition, regardless of friend or foe,
    Ah, there will be supplementary lessons for the Commander until you understand.
    I don't get it... something like not going to night battle is...
    It's a wonderful merit.
    With this, the dangerous night battle is avoided, and we can advance while limiting fatigue accumulation and ammo consumption.
    Heavy Cruiser Range: Medium
    but instead by the placement of ships in the fleet by the Commander, starting from the top.
    The second shelling phase is ordered not by ship range,
    In addition to being able to avoid night battles,
    isn't it the best to be able to win before we come close to the range of torpedo attacks?
    there will be a second shelling phase before the closing torpedo salvo.
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