okay another game need to be played on my wish list just one question, can you eat the baby for power-up?
You probably should check up on some reviews first. It's one of those love it or hate it types and you'll have to sink a sizable number of hours into it.
It can be an interactive movie for all I care, I'm just in it for Hideo Kojima's wild ride. But the wait for PC release is gonna suck in terms of avoiding spoilers
You probably should check up on some reviews first. It's one of those love it or hate it types and you'll have to sink a sizable number of hours into it.
I've heard it described as "a somewhat repetitive set of game mechanics awkwardly stapled to the side of a deeply confusing art film", which sounds less than positive, but I can imagine some people would be perfectly fine with that. Like Dragon said, if all you want from the game is too see how screwed up Kojima can be when let off the leash, it seems like the game won't disappoint.
In terms of gameplay it definitely takes time getting used to. It's kind of been reminding me of Dark Souls in the way that it doesn't try to impress you or hold your hand, and is torturous if you're impatient.
And like the Souls series, I can easily see it taking a similar path popularity-wise, being dismissed on arrival, retaining a cult fanbase, and eventually the notice of said fanbase leading to mainstream recognition.
In terms of gameplay it definitely takes time getting used to. It's kind of been reminding me of Dark Souls in the way that it doesn't try to impress you or hold your hand, and is torturous if you're impatient.
And like the Souls series, I can easily see it taking a similar path popularity-wise, being dismissed on arrival, retaining a cult fanbase, and eventually the notice of said fanbase leading to mainstream recognition.
In terms of movement mechanics at least. Sam plays somewhat uniquely, in that he moves more like a human being than a video game character. He can't instantly change directions, he can't immediately cancel his momentum, he can't drop more than his height without having to land on his hands, if he sprints downhill he risks losing control and tripping; things like that.
It reminds me of Dark Souls in that it forces you to be more aware of what you're doing rather than just mindlessly mashing buttons (or in Death Stranding's case, holding forward).
MARU-YU LOGISTICSWow!Something like that, yep!I've developed some equipment that lets you know where Abyssal ships are!TRANSPORTERHave I got some good news for you, frail Miss Tries-Her-Best-with-Transport-Missions Maru-yu!Is it some sonar that even Maru-yu can equip?