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Artist

  • ? centurii-chan 505

Copyright

  • ? battletech 121

Character

  • ? blair parker (wibber rose) 9

General

  • ? 1girl 6.6M
  • ? blue eyes 1.9M
  • ? breasts 3.8M
  • ? brown hair 1.7M
  • ? clenched teeth 77k
  • ? cockpit 2.4k
  • ? dark skin 317k
  • ? dynamic pose 1.5k
  • ? empty eyes 37k
  • ? furrowed brow 45k
  • ? glasses 401k
  • ? gloves 1.5M
  • ? hair between eyes 1.3M
  • ? headset 39k
  • ? helmet 87k
  • ? holster 17k
  • ? large breasts 1.7M
  • ? pilot suit 1.2k
  • ? pouch 39k
  • ? solo 5.5M
  • ? teeth 567k

Meta

  • ? commission 218k
  • ? highres 6.0M
  • ? second-party source 57k

Information

  • ID: 6457402
  • Uploader: winterless »
  • Date: almost 2 years ago
  • Approver: CoreMack »
  • Size: 327 KB .jpg (2059x1645) »
  • Source: twitter.com/FieryWitherRose/status/1674326013558308864 »
  • Rating: General
  • Score: 83
  • Favorites: 80
  • Status: Active

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post #6457402
Resized to 41% of original (view original)
blair parker (battletech) drawn by centurii-chan

Artist's commentary

  • Original
  • I'm gonna pre-empt the potential "inaccurate cockpit layout" message. BattleTech controls are one joystick, one throttle

    THAT SAID, I am in love with the design direction that Cent went with. It's much more dynamic and fun. I love it very much.

    Thank ye @CenturiiC ♥️♥️♥️♥️

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    ProfessionallyCasual
    almost 2 years ago
    [hidden]

    I kinda concur with the cockpit layout, actually. Figure HOTAS would have undergone some changes over (literally!) 1,000 years.

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    winterless
    almost 2 years ago
    [hidden]

    I do too. It makes significantly more sense for something that literally lets you grab, punch, and hold things. A single joystick can't do that.

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    NegativeSoul
    almost 2 years ago
    [hidden]

    I always did like the idea of mecha cockpits looking like this. If your bot has arms and hands you need a more dynamic layout to accurately relay complicated actions.

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