Danbooru
Login Posts Comments Notes Artists Tags Pools Wiki Forum More ยป Listing Upload Hot Changes Help
A list of tags to help categorize this search. Space delimited.

Search

Blacklisted (help)

  • guro
  • scat
  • furry -rating:g
Disable all Re-enable all

Tags

  • ? street fighter 27k
  • ? street fighter 6 5.8k
  • ? blazblue: calamity trigger 111
  • ? ken masters 1.1k
  • ? akuma (street fighter) 605
  • ? guile 480
  • ? luke sullivan 448
  • ? jamie siu 399
  • ? e. honda 234
  • ? marisa (street fighter) 231
  • ? ed (street fighter) 206
  • ? jp (street fighter) 180
  • ? command input 254
  • ? fighting game 784
  • ? attack trail 233
  • ? blazblue insignia 83
  • ? drunken fist 22
  • ? move chart 26
  • ? gameplay mechanics 14k
  • ? uppercut 584
  • ? shouryuuken 185
  • ? hadouken 205
  • ? kicking 12k
  • ? stats 1.2k
  • ? punching 9.2k

Options

Related

  • Deleted
  • Random
  • History
  • Discussions
  • Count
  • Posts Wiki Search »
  • Size
    • Small
    • Medium
    • Large
    • Huge
    • Huge
    • Gigantic
    • Absurd
    • Show scores
  • Edit

    A visualization of the button sequence used to perform a special move in a video game. These inputs can be rendered either as visualizations of the input (-> A) or using numpad notation (6a). Most commonly found with 2D fighting games.

    See also

    • gameplay mechanics

    The following tags are aliased to this tag: motion_input (learn more).

    View wiki

    post #4617739
    post #4586342
    post #4515259
    post #4237360
    0:09
    post #4128871
    post #4128866
    post #4120177
    post #3928551
    post #3908443
    post #3905712
    post #3902535
    post #3901189
    post #3901188
    post #3896797
    post #3879883
    post #3689900
    post #3305842
    post #3285458
    1 5 6 7 8 9 10 11 12 13
    Terms / Privacy / Upgrade / Contact /