Danbooru

merging prosthesis/other solutions

Posted under Tags

BUR #16298 has been rejected.

create alias prosthetic_hand -> single_mechanical_hand
create alias prosthetic_arm -> single_mechanical_arm
create alias prosthetic_leg -> single_mechanical_leg
deprecate prosthesis

related: topic #23640

to preface, the main goal of this thread is to gather ideas, I simply attached the BUR as my "first-draft proposal" on the off-chance it's agreed with right out of the gate.

prosthetic limbs have been getting mixed up with their mechanical counterparts for a while, despite what's theoretically an obvious distinction. drawing from @nonamethanks in the above topic, prosthesis is for 100% biological characters who have replaced a missing limb and the mechanical family should describe mixed lifeforms that were constructed with artificial limbs, such as androids or cyborgs.

searching for prosthesis ~mechanical_arms ~mechanical_hands ~mechanical_legs returns 1730 posts, which isn't terrible but not stellar either when you realize that's almost 32% of a tag which absolutely zero of the instances should apply to, based on our current definitions of both tag families. amazingly prosthetic_arm single_mechanical_arm is 1032 of these posts, which proves that people either don't care or don't know better to differentiate between the two. normally it would make sense to DMail mistaggers and inform them, but on a scale this large it might be more practical to eliminate the root cause. merging prosthesis would also solve cases of ambiguity in determining if a character is an android/cyborg or normal human since some aren't inherently obvious without prior knowledge (which generally shouldn't be used when tagging).

the only aspect of prosthesis I have no idea what to do with is prosthetic weapon, a tag that presents the most legitimate reason to keep prosthesis and has no mergeable mechanical equivalent that I know of.

The main argument against this would be that there's things like peg leg and hook hand that aren't mechanical limbs by any definition of the term, though I'm not sure I'd call them prosthesis in the traditional sense ("limb replacement") either.

There's also realistic wooden or non-mechanical artificial limbs (glass hands, etc), but I don't think it makes sense to keep two tags with almost complete overlap just for a few odd cases.

nonamethanks said:

The main argument against this would be that there's things like peg leg and hook hand that aren't mechanical limbs by any definition of the term, though I'm not sure I'd call them prosthesis in the traditional sense ("limb replacement") either.

There's also realistic wooden or non-mechanical artificial limbs (glass hands, etc), but I don't think it makes sense to keep two tags with almost complete overlap just for a few odd cases.

peg leg, hook hand, and the other outliers you mentioned could be implicate a less specific name like artifical_limb for now, since the first two are non-natural replacements without the recognizable foot, hand, or arm forms and the last two are incredibly uncommon, as you said. it might turn into prosthesis 2.0, but at least it...
1. does not use a common knowledge term like "prosthesis"
2. is not already saturated, so gardening would be manageable instead of a tag-script affair
3. broadly applies to all types of materials, not just wooden, glass, etc

what I'm still unsure about is prosthetic weapon, which is mainly used by Barret Wallace and I would honestly call his an arm cannon. for rare details like prosthetic weapons, is it really worth it to specify the prosthetic nature? if we lose that distinction there could be a parent "arm weapon", with offshoots of arm cannon and arm sword for things like post #4613164.

prosthetic limbs have been getting mixed up with their mechanical counterparts for a while, despite what's theoretically an obvious distinction. drawing from @nonamethanks in the above topic, prosthesis is for 100% biological characters who have replaced a missing limb and the mechanical family should describe mixed lifeforms that were constructed with artificial limbs, such as androids or cyborgs.

What about Edward Elric who's prosthetic limb was a mechanical replacement. In fact, many anime/cartoon characters get a mechanical replacement for their real missing arm.

post #5245417

and he can turn that arm into a prosthetic weapon: post #5117987

There's also Finn, post #2199498 who has had a number of prosthetic limbs including a mechanical arm.

Making an alias for prosthetic limbs such as prosthetic_leg -> mechanical_leg would get rid of posts like post #5968554 which NNT has already mentioned.

I think it would be better to make prosthetics an implication since many anime/cartoon/movies have their prosthetics be a mechanical component as mentioned earlier.

https://www.youtube.com/watch?v=_PNU84bbass&ab_channel=MatthewAddison

create imply single_mechanical_ -> prosthetic_

bob14234657 said:

a problem I see with this is android and robots, which is what the mechanical_* tags were designed for, being tagged with prosthesis -- Girls' Frontline is the example that comes to mind. Very few GFL posts are actually tagged android though, so this could be sneaked in with the "tag what you see" logic.

That's because very few dolls have obvious mechanical parts like Sopmod and Type 79 that would allow them to be labeled android
there use to be fewer before I read up on the wiki and fixed some of the most obvious that came to mind

BUR #16419 has been rejected.

remove implication single_mechanical_hand -> mechanical_hands
remove implication single_mechanical_arm -> mechanical_arms
remove implication single_mechanical_leg -> mechanical_legs
create alias single_mechanical_hand -> prosthetic_hand
create alias single_mechanical_arm -> prosthetic_arm
create alias single_mechanical_leg -> prosthetic_leg

trying the other way around, pursuant of the logic I used above. if you can't tell it's an android, why bother differentiating between the limbs?

this would still keep mechanical arms and mechanical legs, which are 96.39% of android posts.

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